Online games are video games played over a network using a computer or gaming console. They can be single-player or multiplayer games and include a wide variety of genres. They can be free to play or require a subscription or payment for access. The games can be played on PCs, consoles and mobile devices. Online gaming is a multi-billion dollar industry, with revenue increasing rapidly. It is also a social activity, with many online games being team-based and requiring players to interact with each other in real time.
One of the most popular categories of online games is first-person shooter (FPS) games. These are characterized by their fast-paced action and high-definition graphics. They are often available for free, or at least as a trial version, and have become a mainstay of the video game market. Some of the best FPS online games feature a rich storyline and highly customizable options for weapons and equipment, including vehicles. Other popular genres of online games are role-playing (RPG) and MMORPGs, which immerse the player in a detailed virtual world and allow them to customize their character and embark on quests with other players at the same time. The Assassin’s Creed and Call of Duty franchises are good examples of popular RPGs.
eSports are competitions in which players compete with each other online in various game titles. The popularity of eSports has increased significantly since the early 2000s, and they are now considered a legitimate sport. This is largely due to the growth of the internet, which has made it possible for players from around the world to connect and compete with each other.
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Board games are another category of online games. These are usually free to play and can be played with friends or strangers, as long as they have the same type of device. Some of the most popular board games online are Candy Crush, Tetris and Angry Birds. In addition to being fun, these games can help with socialization and problem-solving skills.
Originally, online games were developed in the 1960s as an experiment by physicist William Higinbotham. He connected a personal computer to the precursor of the internet, ARPANET, and used it to create a game called Tennis for Two. This game was the highlight of Brookhaven National Laboratory’s visitor open house in October 1958. It was a fascinating demonstration of what was to come, and it helped spark the growth of the modern online gaming industry.